Patch 16128

Active Shooter:

 * Increased wait time (by 10 seconds) for the active shooters before they start targeting their first civilians

Doors

 * Decrease door lock chance by 50%
 * Moved C2 interaction point higher on the door

Traps:

 * Decrease max traps spawned by 2
 * Disable trap spawns for Gas (Active Shooter)
 * Fix traps not damaging the player. Always damage the player who triggered the trap (if within range)

AI:

 * Slowed down AI target acquisition slightly
 * Tighten ROE

Dealer:

 * Fixed the hole in dealer

General:

 * Fixed Toggle ADS
 * New Toggle Walk setting
 * New Toggle Lean Left/Right setting
 * New Toggle HUD setting (F3)
 * Increased player nameplate size
 * Potential fix for some users experiencing key-rebinding issues
 * Fixed weapon FOV shader on pistol not applying with ballistic shield when swapping weapons
 * Fixed being able to equip a laser & a light after having a shield out
 * Removed RTX options from settings menu (will enable later in another update)
 * Limit texture resolution to VRAM (fix out of video memory error)
 * Increase the bounce light intensity for flashlights
 * Various crash fixes

Music:

 * All music volume slightly lowered
 * Meth timeline tweaks

SFX:

 * VCA added for gunshots
 * New buses created for better 3P ducking with ambiences
 * Slightly raise 3P voices