Patch 16299

SFX:

 * Max attenuation adjust on 3p voices if occluded
 * Fix instance where certain door wouldn't play bullet impact if shot
 * Adjust all 3P shots to be louder from a distance for better firefight impact
 * Adjust max voices to 2 for MPX / MP5 to mitigate cut off
 * Add AHDSR to meth washing machine for smoother transition to sound
 * Max range for voices adjusted from 15 to 20, max range halfed to 10 if voice is occluded (needs more testing probs)
 * All 3P footsteps max attenuation distance reduced significantly if occlusion > 0.8

Fixes:

 * Fixed Suspects/Civilians getting up client-side only and then becoming unarrestable
 * Crash fixes