Attachments play a major role in Ready or Not, allowing operators to outfit their weapons with a variety of optics, foregrips, muzzle attachments, and overbarrel and underbarrel attachments. These attachments do provide statistical advantages; however, the specific values are not explicitly stated and a general description is given instead.
Optics/Scopes[]
Name | Icon | Stats/Function |
---|---|---|
RMR DOT | ![]() |
|
SRO DOT | ![]() | |
HOLOSIGHT EXPS3 | ![]() | |
MICROT2 | ![]() | |
M5B | ![]() | |
SRS | ![]() | |
SDR 1-4X | ![]() |
|
ATAK-R 1-12X[1] | ![]() |
|
Muzzle Attachments[]
Name | Icon | Stats/Function |
---|---|---|
ASR BRAKE | ![]() |
|
SFMB BRAKE | ![]() |
|
SOCOM SUPPRESSOR | ![]() |
|
SUPPRESSOR | ![]() | |
PBS-1 SUPPRESSOR | ![]() | |
MP9 SUPPRESSOR | ![]() | |
HARVESTER SUPPRESSOR | ![]() | |
TUNDRA SUPPRESSOR | ![]() |
|
LARGE SUPPRESSOR | ![]() |
|
COMPENSATOR (G19/PFC9) | ![]() |
|
XF BRAKE | ![]() | |
COMPENSATOR (M45A1) | ![]() |
|
SNUBNOSE | ![]() |
|
12GA BRAKE | ![]() |
|
SPREAD CHOKE | ![]() |
|
Underbarrel Attachments[]
Name | Icon | Stats/Function |
---|---|---|
ANGLED GRIP | ![]() |
|
COMBAT GRIP | ![]() |
|
VERTICAL GRIP | ![]() |
|
FLASHLIGHT | ![]() |
Illuminates an area with a cone of light. |
INTEGRATED FLASHLIGHT | ![]() | |
IR LASER | ![]() |
A targeting laser visible only under night vision goggles.[4] |
LASER POINTER | ![]() |
A targeting laser visible to the naked eye. Ineffective at longer ranges due to projecting only a small dot. |
LASER POINTER (.357 MAGNUM) | ![]() |
Overbarrel Attachments[]
Name | Icon | Stats/Function |
---|---|---|
LASER POINTER | ![]() |
A targeting laser visible to the naked eye. Ineffective at longer ranges due to projecting only a small dot. |
PEQ-15 IR LASER | ![]() |
A targeting laser visible only under night vision goggles.[4] |
MAULT IR LASER | ![]() | |
M600V FLASHLIGHT | ![]() |
Illuminates an area with a cone of light. |
FLASHLIGHT | ![]() |
Ammunition Attachments[]
Name | Icon | Stats/Function |
---|---|---|
+5 PMAG | ![]() |
Increases the magazine capacity by 5, totaling to 35 rounds of 5.56x45mm NATO rounds. |
Stock Attachments[]
Name | Icon | Stats/Function |
---|---|---|
FOLD STOCK | ![]() |
|
- ↑ Even though the real-life counterpart to this scope can vary in zoom, the game's mechanics currently do not allow this.
- ↑ The picture for this scope is depicted wrong in-game. The actual model for it is correct, however.
- ↑ Non-applicable to submachine guns.
- ↑ 4.0 4.1 Items that can only be seen in IR are able to be viewed in spectator mode.